FINAL FANTASY BE:WOTV 12+

SQUARE ENIX

    • 4.7 • 25.1K Ratings
    • Free
    • Offers In-App Purchases

Screenshots

Description

In the latest work of the FINAL FANTASY BRAVE EXVIUS series, experience a battle that has remained unknown in the world of FFBE...until now.

Characters from past FINAL FANTASY titles will be included!

Twin princes and the beautiful steel maiden—
The War of the Visions begins!

• ---------------------------------------- •
              Gameplay
• ---------------------------------------- •
Experience the stories of each kingdom and its warriors on the continent of Ardra by exploring Story Quests, World Quests, Event Quests, and more.
Cooperate with other players to progress in Multiplayer Quests, or compete online via Duel.

<Battle System>
The pinnacle of tactical battles, presented in 3D terrains with various elevations. Aim for victory by employing unique strategies for each battle.
Auto-battle and increased speed settings are also available, allowing beginners to play with ease.
Similar to previous FINAL FANTASY titles, characters can make a difference between victory and defeat with special moves called Limit Bursts that feature impressive displays and powerful attacks!
Familiar Espers of the FINAL FANTASY series will appear in CG animations, supporting players with their incredible power.

<Job System & Elements>
Acquire new jobs by raising units with the Job System. In addition, each unit has an Element that can be utilized against enemies to deal increased damage. Make good use of the Job System and Elements to gain the advantage in battle.

<Quests>
In addition to Story Quests where you can enjoy the main tale of War of the Visions, you can enjoy more than 200 unique quests within World Quests and Event Quests, where various materials can be acquired.

<Voice Acting>
Story Quests are fully voiced in Japanese and English. Choose your preferred language and enjoy the tale of War of the Visions.

<Music>
Familiar to the FFBE series, the BGM of War of the Visions is composed by Elements Garden (Noriyasu Agematsu).
The world of War of the Visions is adorned with stately timbre performed by a full orchestra.

• ---------------------------------------- •
                   Story
• ---------------------------------------- •
Leonis, a small kingdom surrounded by powerful nations, has remained unconquered with the help of a curious ring bestowed upon it king by the "Winged One."

With visions—the hopes and dreams of
legendary warriors given life—on their side,
Leonis could hold its own against the might of other kingdoms.

But as the ever-repeating cruelty of fate would have it,
even the bonds of love and friendship cannot remain unscathed.

The twin princes of Leonis,
Mont and Sterne, are no exception.

Their feud signals the beginning of the end of the longstanding War of the Visions.

In this war-torn land of rivaling nations,
who will be left smiling
in the dazzling light of the Crystal?

<Familiar FINAL FANTASY series Espers such as Ifrit and Ramuh appear!>
<In addition to Ayaka and Aileen from FFBE, Global-original characters will also participate in WAR OF THE VISIONS FINAL FANTASY BRAVE EXVIUS!>

And so begins the tale of the War of the Visions.

What’s New

Version 8.6.0

・Improvements made so that when an Ability Board node is unlocked, the confirmation prompt for setting Support Abilities and Reaction Abilities will no longer display
・Improvements made so that during the Trials of Reckoning event period, Unit and Vision Card Bonuses are also viewable on the Companion Settings screen
・Bug fixes

Ratings and Reviews

4.7 out of 5
25.1K Ratings

25.1K Ratings

BigdaddySweetDix ,

Too much for the same thing.

Nothing is really wrong with this game. I’m a huge fan of FFBE and DFFOO because they’re relatively simple to get used to and most things come easily or with some grinding are obtainable. However, WOTV seems to have a million different things going on at once and can be slightly confusing especially if you’re just starting out. It makes sense to have in depth tutorials but even then the amount of information you’re being forced to remember is a little wild. There’s character abilities, prerequisite levels, prerequisite job levels, character awakenings, ability enhancements, character masteries, vision cards with awakenings, esper cards with awakenings, and then on top of that a weapon system that seems super unreasonable. For example we got a free weapon for early register or something, which is great, but the level on the weapon is so high and the weapon proficiency leveling is EXTREMELY slow. I used Sterne from release for a few months and never saw his weapon proficiency move despite the fact that he had the correct weapon equipped and got plenty of combat experience. It’s just too much. For all of that I would rather play WOTL and grind job points and stat improvement. Significantly simpler. Not a bad game, just requires the amount of time and focus you would dedicate to a console game or pc game.

Laxxxy777 ,

Excessive grinding

Good things first: the game itself is fine (an FFT clone basically), and the gacha is actually quite generous and reasonably f2p friendly, with all the free crystals they give you (unless you want to be seriously PvP competitive of course). The way the gacha works is weird (upgrading characters to the point of them being useful is far more expensive & time consuming than actually getting them, so you need to spend all your crystals on upgrades, rather than the gacha itself), but I can live with that. The UI is not great, but passable. Graphics look a bit wonky on my iPhone 7, but perhaps that’s what I get for not having the newest model.

My main problem is that the amount of mindless grinding it wants you to do is far beyond any other game I’ve played, and I’ve played a few. Raid events are the worst, but even beyond that, you, for example, need to play 1000 battles for each character/esper pairing to reach full potential (skip tickets don’t count, and don’t work outside of story missions anyway), grind for mats/gold/etc. Be prepared to leave your phone on & playing itself for many hours daily (at least the game has auto play, to its credit). Weapon upgrade system is complicated far beyond any reason, requires tons of luck, and yes, more grinding. And if that wasn’t enough, material drop rates have recently been further reduced. I don’t have time for this, so back to Langrisser mobile (which is a much better game anyway).

Gobblestone ,

Awesome game.

What makes this game so great? 1) The game is very generous. I’ve just started and I already have a handful of UR characters. 2) The combat is complex and interesting. It reminds me of the good old days of Valkyrie Profile: Covenant of the Plume. 3) The story and its characters are all very good. I had trouble falling asleep because I couldn’t stop myself from progressing through the story. Some suggestions: I used to play Covenant of the Plume, so that has shaped my expectations quite a bit. I feel like more should happen when you strike the enemy from behind. Maybe there can be an Ambush buff/de-buff that increases damage/lowers defense or maybe there can be an Off-guard de-buff that increases the time before the next turn. I also feel like there should be formation buffs that reward grouping and positioning units together. For example, maybe something can happen when a unit attacks an enemy and there’s an ally unit on the opposite side or the enemy is surrounded on all fours by allied units. There should be something that rewards teamwork. For example, maybe when a unit acts, allies that are in range join in with preset actions that have reduced effectiveness or something. Overall, still a great game that I would recommend.

Events

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